About Fantasy Freeride
Fantasy Freeride is a fantasy sports game built around freeride MTB events — slopestyle, big mountain, and anything else that might pop up. Before each event, you draft a roster of riders and predict their finish order. How well you read the field, and the start list, determines your score.
How It Works
- 01Pick your roster
Select 3–5 riders from the confirmed start list before the event locks. Each rider has a salary cost, build your team within the cap.
- 02Rank your picks
Order your picks by predicted finish. Getting the relative order right earns a bonus on top of your base score.
- 03Score when results land
Points are calculated once results are confirmed. Your total accumulates across the season on the global leaderboard.
Scoring & Rules
How are placement points calculated?
Each rider earns fantasy points based on where they finished relative to the full field, not a fixed table. This keeps scoring fair and consistent across events with different rider counts.
The formula:
percentile = (finish_rank − 1) / (total_riders − 1) performance = 1 − percentile points = ROUND( MAX(100 × performance^0.65, 10) )
The winner always scores 100 pts. Last place scores a minimum of 10 pts. The 0.65 exponent creates a nonlinear curve that separates podium finishes while softening the gap at the back of the field.
Exact values depend on field size.
How does the ranking bonus work?
After picks are locked, you rank your riders in predicted finish order. Your ranking accuracy is evaluated using pairwise comparison: for every pair of riders in your roster, did you correctly predict which one would finish higher?
accuracy = correct_pairs / total_pairs bonus_mult = 1 + (0.10 × accuracy) rider_points = placement_points × bonus_mult
The maximum bonus is +10%, earned by predicting every pair correctly. The bonus is based on relative order within your roster, not absolute finish positions. If you picked Emil, Griff, and Godziek and they finished 1st, 5th, and 10th respectively, predicting them in that order earns a perfect bonus.
How does the salary cap work?
Each event has a salary cap, a budget you must stay within when selecting your roster. Rider costs are computed from their FMB World Tour ranking points at time of entry, scaled across the field using a power curve.
The top-ranked riders cost the most. A Tier 1 rider (the top 2 in the field) may cost $20–22, while a lower-ranked rider might cost $3–5. Each event can also enforce a Tier 1 limit, typically one Tier 1 rider per team, so you can't just stack the favourites.
What are alternates?
Some riders in the start list may be designated as ALT, alternates who are confirmed entries but not guaranteed to compete. Alternate riders are labelled on their card in the draft picker. Pick them at your own risk.
How are rider costs determined?
Rider costs are derived from FMB World Tour ranking points, scaled across the confirmed start list using a power curve. Higher-ranked riders cost more; the exact amounts depend on the relative spread of points within the field for that event.
To prevent ranking shifts from distorting costs — for example, when year-old results expire and drop off the standings just before an event — points are frozen at a snapshot taken approximately two weeks before each event. Rider costs are computed from that snapshot, not necessarily the live standings on the day picks open.
For events with no FMB ranking structure (e.g. invitationals or events like Rampage), rider costs are set manually based on perceived standing and historical performance. In these cases, the admin sets ranks directly rather than pulling from the FMB points system.
Built by Cole Goodnight